GAME PROGRESSION :
PANTOMIME
EXPRESS OBJECTS, SCENARIOS, AND ENVIRONMENT IN SPACE THROUGH IMAGINATION, MOVEMENT & SENSE MEMORY
EXPRESS OBJECTS, SCENARIOS, AND ENVIRONMENT IN SPACE THROUGH IMAGINATION, MOVEMENT & SENSE MEMORY
General Notes About Circuit Unit Go Here
Note 1
Note 2
Note 3
Picking Apples
Painting
Fishing
Drinking A Glass Of Water
Carrying or Holding Buckets Or Baskets Filled With More And More Objects
Pulling On A Rope
Find Unique & Various Ways To Pull On The Rope
<-- --> = Tug
<-- <--- = Pulling Together
ALSO HELPS CHARACTER & BELIEF OF CIRCUMSTANCES
QUALITIES TO THINK ABOUT:
Heavy, Light, Cumbersome, Strange
ACTIONS:
Lift & Move A Chosen Thing or tool
Work Together To Accomplish A Simple Physical Objective
Touching the same object
Objective with that object.
Folding A Large Sheet / Flag
Moving A Large Heavy Rock
SIMPLE TASK
PARTNER PANTOMIME
FOLDING A LARGE SHEET / FLAG
Inform each other as you pass back and forth the object or interact with an object
One object created together
One Object chosen and interacted together.
Kneading dough
Piano
Object that is outside of you. You mime your body reacting to it.
Nature?
Wind
Vines
Sun
Waves
Rain
Bubbles
Feather
Frying Pan
One object w/ infinite number of objects
Plugging Holes
Laying Bricks
Each have your own object
Swords, Shovels, Knives, Instruments
EVENTS TO TRY OUT
A Swash Buckling Sword Battle
Hanging Decorations
Cooking A Meal In A Fancy Restaurants
Cross-over with assembly line and interactive machine the difference is that you are not the machine you are operating the tool or machine.
Task with many tools and places.
Cooking
Hanging decorations
Objects must connect and interact.
How does that change you or the way you do things or how are you in sync out of sync? How are the objects changed with they interact.
Heavy, Light, Cumbersome, Strange
Heavy, Light, Cumbersome, Strange
EVENTS
ALWAYS HAVE A GOAL & CHARACTER
Food Fight
Viking Battle
Pirate Ship Battle
Pillow Fight
Snow Ball Fight
A Song's MOOD, ERA, GENRE, RHYTHM, FEELING Matches With And Informs A Simple Pantomimed Action.
When the teacher / artist does this successfully an undeniable atmosphere is created and the Simple Pantomimed Action becomes second nature and natural that the players' imagination vibrates alive with ease.
Essentially This Is Grotowski's Movement (opposite movement can be incorporated)
Put To Best Matching Music.
A Story Can Be Made Using This Form.
NEEDS TO BE CREATED:
(Mechanism, Formula, Technique, Approach, Tool)
Hot Air Balloon Ride - Married Life (Up Soundtrack)
Apple Picking - Steam Boat Willie
Tight Rope - La Valse de’ Amelie
Painting The Sky Blue – Golden Snake Dancing
Exploring A Haunted House – Ghost Children
Night Time Forrest – Cleansing Meditation Track 04
Collect Lighting Bugs In A Net – Theme 1 Waltz
Stepping On Sticky Bubble Gum On The Ground – Have A Beer
Moving Heavy Rocks – Sisko’s Blues
Paddling Down The River – Easy Winners
Swimming Under Water in Ocean Collecting Shells – Exploration
Ice Skating – Ice Skating
??? - Linus & Lucy
??? - Swedish Folk Tune
Traveling Home by Balloon - L'autre valse d'Amélie
Traveling By Turn Of The Century Bikes
Uni
Tandem
Traveling By One Balloon
Traveling By Scooter
Traveling By Skate Board
Traveling By Train
Steam
Coal
Subway
Climbing A Ladder
Climbing A Rope
Umbrella Blowing In The Wind / Wind Gusting
Tight ropes
Moving heavy rocks
Turtle that tricked us into collecting shells
Hermit crabs that bite
Haunted House {React To or Become The Thing}
Painting with eyes that move
Creaky Gate
Ghosts Float By
Mysterious Spooky Noises
Floor that is slippery
Floors that are sticky
Floors that are vibrating
Painting the sky gold
Rowing through pudding/muck
Escape / Deal With The Bees!
Catching Snow Flakes On Tongue
Busted Surf Boards - Waking Up on and Exploring A Deserted Island
Wipe Out - Surfing/Body Boarding
Bubbles Everywhere
Whack A Mole
Chopping Down Trees With Axes & Two Man Saws
Setting Up Christmas Decorations -
Mysterious West - The Old West (Deserted Town)
Swinging Safari - Swinging Through The Trees With The Monkeys
Calcutta - Poppies Make You Silly
Crazy Organ- Panic Chase
Roller Coaster
Middle Of A War
Ragtime Dance -
Happy Water- Rare Bird Watching?
Yard Sale
ENTER A SPACE THROUGH AN INTERESTING PORTHOLE
Window
Hatch
Small Hole
Through A Thorn Bush
Tundra
Desert
Space
Distant Planet
Hot & Muggy
Rain
Windy
ESTABLISHING THE BASICS
OF THE
PANTOMIMED OBJECT
LARGE
TINY
SMALL
HAND SIZE
OVER-SIZED
UNWEILDY
CYLINDRICAL = CUP
POINTY
BLUNT
BLOCKY
SPHERICAL / BALL
STAR
ABNORMAL
LIGHT
AIRY
HEAVY
WEIGHTY
JUST RIGHT
HOW THE OBJECT AFFECTS YOU
THROUGH YOUR SENSES
SCOLDING
FREEZING
ICY
JUST RIGHT
SOOTHING
STICKY
SOPPING WET
ROUGH
MUSHY
OILY / SLIPPERY
SOLID
WATERY
FLUFFY
LETHALLY SHARP
MUCKY
PRICKLY
GRAVELY
HOLLOW
CLICKY
SLIMEY
GOOEY
RUNNY
LAMP =
EMMITS WARMTH
FLASHLIGHT =
BLINDING
OPTICAL ILLUSION =
DIZZYING
FASCINATING
SPICY / ONIONY
CRYING
TEARING
PLEASANT VS RANCID
Soothing / Zen
Sentimental
Yummy
Spicy
Healing
Nauseating
Smokey
HOW THE PANTOMIMED OBJECT
REACTS WHEN INTERACTED WITH
BREAKABLE
DURABLE
STUCK TOGETHER
JAMMED
MELTING
GASCIOUS
POOFS
BILLOWS
BLOWS AIR
POKES
WRITES
FLIPS
POPS
FLINGS
SPLATS
Squish Noise
Gloopy
Farting Noise
Chirp
Beep
Grinding
Guttural
Swooshing
Bang
Ting
Crying
HOW THE OBJECT IMPACTS
YOU AND OTHERS
WINE WILL STAIN
COFFEE WILL BURN
KNIFE WILL CUT / PIERCE
A TRAP WILL SNAP or TRAP
FAMILY HEIRLOOM
MEDICINE
MONETARY VALUE
TOOL NEEDED
LIVING
SPIRITUAL / RELIGIOUS
MISSING PIECE
HOW YOU FEEL ABOUT IT
UGLY / UNSIGHTLY
PRETTY
CUTE / ADORABLE
DISTURBING
FOREIGN & STRANGE
CURIOUS
DANGEROUS