ACTION CORE PROGRESSION:
DETECTIVE
To Detect, To Deduce
To Detect, To Deduce
General Notes About Circuit Unit Go Here
Note 1
Note 2
Note 3
DEDUCE IN "20 QUESTIONS"
Figure out who they are or who you are using only 20 YES or NO Questions
Using 10 Questions that are factual questions.
What is their gender?
What is their job? etc.
PRE-REQUISITES:
FISHBOWL
PLAYERS GOAL: POINT OUT WHO STOPPED FIRST AFTER SOMETIME PLAYING IN THE SPACE.
HOW TO PLAY / GAME PLAY STEPS:
PLAYERS MILL ABOUT THE PLAYING SPACE KEEPING THEIR ATTENTION ON EVERYONE AND THEMSELVES.
AT ANY RANDOM TIME A PLAYER WILL MAKE THE CHOICE TO STOP AND FREEZE MID PLAYING.
OTHER PLAYERS REACT AS SOON AS THEY REALIZE AND POINT TO THE PLAYER WHO THEY THINK WAS THE GENESIS OF THE FREEZE.
THE PLAYER WHO FROZE FIRST REVEALS THEMSELVES.
PLAY AGAIN WITH OR WITHOUT MORE DIFFICULTY ELEMENTS.
GAME MANAGEMENT TOOLS:
ISSUES THAT MAY OCCUR:
PLAYER STOPS TOO SOON:
ASK PLAYERS TO ALLOW THEMSELVES TO GET INTO THE ACTION FIRST
REMIND PLAYERS THAT THE GOAL IS TO NOT GET CAUGHT SO STOPPING RIGHT AWAY IS TOO OBVIOUS
PLAYER MONOPOLIZES THE FREEZE
SECRETLY PREDETERMINE WHO WILL STOP FIRST.
HAVE PLAYERS CLOSE EYES AND TAP SOMEONE ON THE SHOULDER
GIVE THEM ALL A FOLDED CARD WHERE ONE HAS A BLACK DOT AS THE MOLE.
RESTRICT THE NUMBER OF TIMES A PLAYER CAN STOP BEFORE HAND.
NOTES ON DIFFICULTY:
THE DIFFICULTY OF THE ACTION CORRELATES WITH THE INVOLVEMENT AND INVESTMENT OF THE ACTION COMPARED TO STILL BEING ABLE TO PUT FOCUS ON WHO FROZE FIRST.
BEST FORMATIONS:
FISH BOWL
LANES
ACTIONS - CHALLENGING & COMPATIBLE:
PHYSICAL MOVEMENT
WALKING / MILLING ABOUT
SKIPPING
ANIMAL MOVEMENT
SOLO PANTOMIMED ACTIONS (SIMPLE AND BIG)
OPENING AN UMBRELLA
BIRD WATCHING
INTERPERSONAL ACTIONS
TIPPING YOUR HAT
BOWING / CURTSY
SCENARIOS
WINDOW SHOPPING IN THE MALL
GOSSPING
PLAYING ON A BEACH
CELEBRATING TEAM VICTORY
WINNING LOTTERY
PLAYING COMPATIBLE GAMES
TAG
Teams trade members each round and deliberate to see who could be the mole.
JOB INTERVIEW
One Player Has To Figure Out Who Is Whispering or Disguising Their Voice.
It can also be a different event or scenario not just an interrogation.
FORMATION: CIRCLE, IN TABLEAUX
ALL LOOK DOWN
(CHOOSE ONE PLAYER IN CIRCLE YOU WILL LOOK AT DIRECTLY)
*DRUM SOUND*
LOOK UP AND LOOK AT THAT PERSON DIRECTLY
HOPEFULLY THAT PERSON ISN'T LOOKING AT YOU!
IF THEY ARE, YOU ARE AT YOUR DEMISE!
**NOTE** : The action of sticking your tongue out at the person you are looking at can also be added.